So, Sony has officially announced an end to future ports of
Playstation games to the PC platform. This was rumored some months ago
and is now confirmed. PS5 exclusives --the next "God of War", the next
"Last of Us", the next "Ratchet and Clank", etc.-- aren't going to be
making it to PC.
Meanwhile, they've also announced that they're raising the price (by
about 10%) to their PS Plus streaming plans. Also, Sony has been
pretty vocal about raising game prices to the $80USD level. Oh, and
the hardware's getting more expensive to produce too, so that's
getting a price increase as well.
So even as they jack up the prices, they are purposefully limiting
their audience. All this while console gamer numbers are dropping.
How's that phrase go? "It's an bold strategy, Cotton. Let's see if it
pays off."
#
That said, I suspect this isn't Sony betting so much on exclusive
games as it is on streaming games. A PS5 is more than adequate to
stream super-high-end games that --with the proper server backend--
could make even the visuals of a $10,000 PC beg for mercy. More, the
console wouldn't need to be upgraded every five years. I think Sony's
aim is hoping to snag all that lucrative subscription cash rather than capture the hardware market. Whether gamers will actually go for it is
a different matter (issues of lag can't be solved even by the most
powerful back-end servers) but this might be Sony's hope.
Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:29 this Tuesday (GMT):
So, Sony has officially announced an end to future ports of
Playstation games to the PC platform. This was rumored some months ago
and is now confirmed. PS5 exclusives --the next "God of War", the next
"Last of Us", the next "Ratchet and Clank", etc.-- aren't going to be
making it to PC.
Meanwhile, they've also announced that they're raising the price (by
about 10%) to their PS Plus streaming plans. Also, Sony has been
pretty vocal about raising game prices to the $80USD level. Oh, and
the hardware's getting more expensive to produce too, so that's
getting a price increase as well.
So even as they jack up the prices, they are purposefully limiting
their audience. All this while console gamer numbers are dropping.
How's that phrase go? "It's an bold strategy, Cotton. Let's see if it
pays off."
#
That said, I suspect this isn't Sony betting so much on exclusive
games as it is on streaming games. A PS5 is more than adequate to
stream super-high-end games that --with the proper server backend--
could make even the visuals of a $10,000 PC beg for mercy. More, the
console wouldn't need to be upgraded every five years. I think Sony's
aim is hoping to snag all that lucrative subscription cash rather than
capture the hardware market. Whether gamers will actually go for it is
a different matter (issues of lag can't be solved even by the most
powerful back-end servers) but this might be Sony's hope.
Wasn't there also a controversy a while back about renting a PS5?
They're definitely going all in on subscriptions...
Wasn't there also a controversy a while back about renting a PS5?
They're definitely going all in on subscriptions...
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