Well, that's it for September. We're now officially into Autumn (or
Spring, if you live in the UpsideDown), which not only means cooler
(warmer) weather, but it also becomes more exciting time for
game-players. We're revving up to the holiday season, and all sorts of
new games are coming out. It just inspires me to play even more games!
Like, for instance, the ones I played below:
[Note: I'm trying something new by adding URLs to Steam
(or elsewhere, as necessary) so you can, if interested,
see screenshots or get other information about the game.
Let me know if you think this is a good idea or if you
think it's just wasted effort.]
Superbrief
---------------------------------------
* Eastern Exorcist
* American Truck Simulator: Missouri
* Banishers of New Eden
* Aliens: Dark Descent
Maximum Verbosity
---------------------------------------
* Eastern Exorcist https://store.steampowered.com/app/1120810/Eastern_Exorcist
The visuals are quite nice, at least if looked at in a still frame. In motion, everything appears a bit jerky;
It just
doesn't come together as a fun experience. But whether that's because
of a fault with the game or my own biases is just to difficult for me
to say.
* American Truck Simulator: Missouri https://store.steampowered.com/app/2730870/American_Truck_Simulator__Missouri/
The skill of the map designers
improves with every iteration, and Missouri ranks up there as one of
their better works. It really is noticeable if you go back to regions
they designed earlier; the new maps have much more natural curves and
dips, and the open areas look a lot less artificial. The developers
are a lot less reliant on pre-built templates for all their buildings
and locations; each location --whether it's a factory, or gas station,
or the center of a town-- looks a lot more unique. The wilderness
areas are much better looking too. Special kudos to the designers for
making the Gateway Arch in St. Louis look so impressively imposing
too.
There is some bad news for those of you tired of hearing me yammer on
about this game, though. I also purchased the "Iowa" expansion, so
expect a return visit from this game and coming months.
* Banishers: Ghosts of New Eden https://store.steampowered.com/app/1493640/Banishers_Ghosts_of_New_Eden/
* Aliens: Dark Descent https://store.steampowered.com/app/1150440/Aliens_Dark_Descent/
I've been hankerin' for some xeno-blasting recently. The Aliens are
always a fun video-game enemy to face off against, and they've made
frequent appearances in the media. But which game to play? The 1995
adventure game is just too janky; "Alien Isolation" is too scary. I've over-played all the "Aliens vs Predator" games and, c'mon, "Colonial
Marines" wasn't ever a real consideration. I guess it's "Dark
Descent", then.
Back in the day, I used to be able to whip through ten or fifteen
games a month. In my more-elder years, I'm happy if I get three. So
playing through four whole games in thirty days is purest joy (you
should see the glee when I get through five or more; I'm like a puppy
with a balloon! ;-).
What Have You Been Playing... IN SEPTEMBER 2025?
What Have You Been Playing... IN SEPTEMBER 2025?
At Wed, 01 Oct 2025 11:03:42 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> said:
What Have You Been Playing... IN SEPTEMBER 2025?
A little Elite Dangerous, a little KSP2, and a lot of
"coercing ChatGPT5 to write a newsreader for me". ;)
On 10/1/2025 8:03 AM, Spalls Hurgenson wrote:
* Eastern Exorcist
The visuals are quite nice, at least if looked at in a still frame. In
motion, everything appears a bit jerky;
Yeah, looking at the steam page, that was my 2nd thought after "Ugh,
side scroller." Looks great... oh wait, it's like those paper puppets
with pins/rivets for joints.
* American Truck Simulator: Missouri
There is some bad news for those of you tired of hearing me yammer on
about this game, though. I also purchased the "Iowa" expansion, so
expect a return visit from this game and coming months.
Oh no, not more! :)
* Banishers: Ghosts of New Eden
https://store.steampowered.com/app/1493640/Banishers_Ghosts_of_New_Eden/
Looks possibly interesting, but I can see why you didn't care for the >characters after watching 30 seconds of the trailer.
For others there's a demo if anyone wants to try it without buying. I
may give it a try. I added it to my wishlist as a reminder to try the
demo, but I've got a lot of stuff I want to try again, replay, or just
try, and a couple games I'm currently playing I'm enjoying. So it's >probably just going to be clutter on my wishlist.
* Aliens: Dark Descent
I re-watched the original movie with my Daughter last weekend. She
Enjoyed it, (perhaps surprisingly, considering the very slow pacing
compared to modern movies. I still enjoyed it, but my love has always
been the 2nd one.)
*** Dead Space (PS5 version)
I played a little more, I really liked having an actual sequence in zero >gravity. I was having trouble getting access to the PS5, so I put it
aside with every intention to get back to it.
*** Tainted Grail: The Fall of Avalon.
I was initially loving this game, It's basically Skyrim with Arthurian >legend, better NPCs, better magic & combat, and darker aesthetics (which
I like.)
***** Hogwarts Legacy (PS5)Everything I see and hear about this game makes me think I'd quite
At Wed, 01 Oct 2025 11:03:42 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> said:
What Have You Been Playing... IN SEPTEMBER 2025?
A little Elite Dangerous, a little KSP2, and a lot of
"coercing ChatGPT5 to write a newsreader for me". ;)
On 10/1/2025 8:03 AM, Spalls Hurgenson wrote:
Well, that's it for September. We're now officially into Autumn (or
Spring, if you live in the UpsideDown), which not only means cooler
(warmer) weather, but it also becomes more exciting time for
game-players. We're revving up to the holiday season, and all sorts of
new games are coming out. It just inspires me to play even more games!
Like, for instance, the ones I played below:
[Note: I'm trying something new by adding URLs to Steam
(or elsewhere, as necessary) so you can, if interested,
see screenshots or get other information about the game.
Let me know if you think this is a good idea or if you
think it's just wasted effort.]
Superbrief
---------------------------------------
* Eastern Exorcist
* American Truck Simulator: Missouri
* Banishers of New Eden
* Aliens: Dark Descent
Maximum Verbosity
---------------------------------------
* Eastern Exorcist
https://store.steampowered.com/app/1120810/Eastern_Exorcist
Handy
The visuals are quite nice, at least if looked at in a still frame. In
motion, everything appears a bit jerky;
Yeah, looking at the steam page, that was my 2nd thought after "Ugh,
side scroller." Looks great... oh wait, it's like those paper puppets
with pins/rivets for joints.
It just
doesn't come together as a fun experience. But whether that's because
of a fault with the game or my own biases is just to difficult for me
to say.
Ratings are Very Posititve. I briefly looked at a few reviews, and some appear to be from Chinese, so at least a portion of it is lost in translation.
* American Truck Simulator: Missouri
https://store.steampowered.com/app/2730870/American_Truck_Simulator__Missouri/
The skill of the map designers
improves with every iteration, and Missouri ranks up there as one of
their better works. It really is noticeable if you go back to regions
they designed earlier; the new maps have much more natural curves and
dips, and the open areas look a lot less artificial. The developers
are a lot less reliant on pre-built templates for all their buildings
and locations; each location --whether it's a factory, or gas station,
or the center of a town-- looks a lot more unique. The wilderness
areas are much better looking too. Special kudos to the designers for
making the Gateway Arch in St. Louis look so impressively imposing
too.
Cool to hear they're actually improving as time goes along instead of
just releasing money grab DLCs. Sounds like a labor of love. It's still not something I could actually see myself playing.
There is some bad news for those of you tired of hearing me yammer on
about this game, though. I also purchased the "Iowa" expansion, so
expect a return visit from this game and coming months.
Oh no, not more! :)
* Banishers: Ghosts of New Eden
https://store.steampowered.com/app/1493640/Banishers_Ghosts_of_New_Eden/
Looks possibly interesting, but I can see why you didn't care for the characters after watching 30 seconds of the trailer.
For others there's a demo if anyone wants to try it without buying. I
may give it a try. I added it to my wishlist as a reminder to try the demo, but I've got a lot of stuff I want to try again, replay, or just
try, and a couple games I'm currently playing I'm enjoying. So it's probably just going to be clutter on my wishlist.
* Aliens: Dark Descent
https://store.steampowered.com/app/1150440/Aliens_Dark_Descent/
I've been hankerin' for some xeno-blasting recently. The Aliens are
always a fun video-game enemy to face off against, and they've made
frequent appearances in the media. But which game to play? The 1995
adventure game is just too janky; "Alien Isolation" is too scary. I've
over-played all the "Aliens vs Predator" games and, c'mon, "Colonial
Marines" wasn't ever a real consideration. I guess it's "Dark
Descent", then.
I re-watched the original movie with my Daughter last weekend. She
Enjoyed it, (perhaps surprisingly, considering the very slow pacing
compared to modern movies. I still enjoyed it, but my love has always
been the 2nd one.)
Back in the day, I used to be able to whip through ten or fifteen
games a month. In my more-elder years, I'm happy if I get three. So
playing through four whole games in thirty days is purest joy (you
should see the glee when I get through five or more; I'm like a puppy
with a balloon! ;-).
Speaking of that, I can't seem to get through more than a couple hours a
day with the mouse anymore. Controller is a bit better, but I prefer kbm.
What Have You Been Playing... IN SEPTEMBER 2025?
*** Dead Space
*** Tainted Grail: The Fall of Avalon
***** Hogwarts Legacy
TDLR;
*** Dead Space (PS5 version)
I played a little more, I really liked having an actual sequence in zero gravity. I was having trouble getting access to the PS5, so I put it
aside with every intention to get back to it.
*** Tainted Grail: The Fall of Avalon.
I was initially loving this game, It's basically Skyrim with Arthurian legend, better NPCs, better magic & combat, and darker aesthetics (which
I like.) The first act was great. They came out with a huge patch right
as I got to Act II and from what I've read Act II was greatly improved.
I started to lose interest in Act II a little, but it improved once I managed to push myself to the city which was harrowing. Act II
definitely still isn't up to how great Act I was though. Then I got to
Act III. So far it seems kind of empty and uninteresting still, it
might need another 3-9 months to cook, but definitely something to keep
an eye on for anyone who liked skyrim.
I've been playing on hard (the hardest) and each act so far has started
off somewhat hard, then became increasingly easy. I imagine it'd be a
no challenge were I playing on even normal difficulty.
Between Act III being disappointing so far, and my wrist issues I
decided to start back up with Hogwarts Legacy (PS5) when my wrist isn't
up to the mouse on PC. Unfortunately the PS5 controller still impacts
my hand, even if I can go for longer, so I haven't been up to Tainted
Grail, even though I don't have as much opportunity to play the PS5.
***** Hogwarts Legacy (PS5)
So I played this a little bit a couple months ago, but not much, again because it was on PS5 which I have less access too. My son hasn't
touched the PS5 in a bit, and with my wrist problems I thought playing
on a controller would be better. I also accidentally forgot to
unsubscribe to PS+, and since we don't own this, I figured I'd get back
to it, remembering having enjoyed what little I played of it.
After finding Jedi Survivor was no longer available on PS+ anyway :/ I really didn't like the large amount of 3d platform puzzles in that as
far as I'd got though, and I'm really enjoying this.
I'm absolutely loving this game. o.k. so I was playing the character my daughter and I were switching back and forth with and I was finding the
game a bit too easy. I was going to check the difficulty and change it
to the hardest, but couldn't find it, and it was a girl character and I found myself wanting to play as an insert self into the game (unusual
for me.)
So I made a new male character, initially making him blond with long
hair, which I very quickly regretted as looking like one of Hanson. I
was so relieved when I finally got to the point I could change his hair.
The hard difficulty was actually perhaps a bit too hard. It probably
took me 30 tries to get past the first school duel (that's on the level
of the hardest boss in the ER DLC for me!) I need to check on what difficulty I have the other character on, If it's not on normal I might
need to put this one down to normal. The problem is more of too many
enemy combatants and too much pressure where it feels like you don't actually have time to attack at all. I'm not good with that in souls games, and even in souls they tend to limit you to being attacked by two
at a time. That's the same reason I eventually had to lower the
difficulty in En Guarde' on the last combat. In the duel you do have a partner, but they're somewhat ineffectual. Also on hard I found myself going through all my heal potions and they aren't easy to get yet, so it makes later combats harder. Fortunately in the duels it automatically returns your potions after you lose (It didn't seem to do that in some
other later fights though.)
The combat feels far more magical than anything I've actually played,
with reasons to actually use a number of different spells instead of
mostly pew pew pew in ER and many other games. (You can somewhat just
pew pew pew against a single opponent, but that doesn't happen as often,
and it's really slow and dangerous at least on hard as compared to using other spells more.)
The game is visually beautiful, even more than Elden Ring. Except the people who are a bit more BBC show unattractive (except somehow my
Hanson lookalike, which at least some different hair color fixed,) not particularly uncanny valley at least. It's a wonderful blend of english countryside and the magical. While I sort of enjoyed the Harry Potter movies, I was never really into them, the game really immerses you in
it, and I find myself quite awed by it all.
I am tempted to buy it on PC, but playing it on the big TV feels like it might give me a better view of the spectacle. On the other hand I
really don't like the PS5 controller for it, I find the triggers hard to press, and for two of the buttons I find myself pressing the touch-pad
thing and opening up the map in the middle of combat frequently, which
gives a slight delay enough to get me hit, and interrupts the flow.
Finally a game where you can use fantasy magic and actually fly (on a broomstick!) turn (somewhat) invisible, conjure light, telekinesis
things to you, and I'm only in the beginning I think.
I don't even mind the puzzles! They feel like something that would be
left around by mischievous wizards at a magic school.
It's funny I like the game so much more than the movies, or the books
(well I only got a little bit into the first book, the kids weren't into
it when I was reading it to them when they were smaller, and it wasn't
any better than the movies.)
I'm not sure how Replryable it is, but I have found some differences
between my daughter's Hufflepuff and my Ravenclaw in the story, for one
bit the Hufflepuff ended up visiting Askaban and getting info from a prisoner, while my Ravenclaw ended up doing a puzzle in a tower for that same bit. Choices don't seem to matter much at all beyond that, as most options seem to give the same results, being snarky and or saying you
don't really want to do a quest still results in the same quest. Though
I haven't gone too much off my previous play to test that in a lot of ways.
At Wed, 01 Oct 2025 11:03:42 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> said:
What Have You Been Playing... IN SEPTEMBER 2025?
A little Elite Dangerous, a little KSP2, and a lot of
"coercing ChatGPT5 to write a newsreader for me". ;)
I wrote earlier about the KSP2. Haven't played it after
that. Where I left off, I had a mission to Ike and Duna
with the lander on Duna (after visiting Ike).
I had to go back to a quicksave from earlier on my first
descent, because I went full-throttle too late, and ended
up in pieces on Duna. That's a no-good way to fly.
Remember: F5 for safety!
On 10/1/2025 10:08 AM, vallor wrote:
At Wed, 01 Oct 2025 11:03:42 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> said:
What Have You Been Playing... IN SEPTEMBER 2025?
A little Elite Dangerous, a little KSP2, and a lot of
"coercing ChatGPT5 to write a newsreader for me". ;)
Speaking of AI, I tried to get Claude to write me a Dungeon Robber clone with text only and in Javascript instead of Flash. It threw out what looked like hundreds of pages of code, but I couldn't even get it to do character creation right, and it didn't do text only. It was able to
have you fight random monsters (all the same other than name, all you
could do was attack.) but it was not even to 'tech demo.' I only gave it
a couple hours of getting nowhere further than the initial code before I threw up my hands and rage quit.
PS.
Yes, I have almost no idea what I'm doing either with programming or AI.
Furthest I got successfully was my rock-paper-scisors-lizard-spock me writing in JavaScript, not AI.
On Wed, 1 Oct 2025 10:06:20 -0700, Justisaur <justisaur@yahoo.com>
wrote:
On 10/1/2025 8:03 AM, Spalls Hurgenson wrote:
*** Tainted Grail: The Fall of Avalon.
I was initially loving this game, It's basically Skyrim with Arthurian
legend, better NPCs, better magic & combat, and darker aesthetics (which
I like.)
Well, you've sold me on the game. I adored Skyrim, and what fantasist
doesn't love themselves some Arthurian legend? I haven't bought it,
but I added it to my wishlist.
The only problem is that it's another big open-world game, and I
generally have been avoiding those these days, even when I'm sure I'd
love them once I start playing. (I've installed and uninstalled
"Kindgom Come Deliverance 2" four times since I've purchased it. I
just can't make myself take the step to start playing). I fear
"Tainted" might suffer the same fate were I to actually buy it.
***** Hogwarts Legacy (PS5)Everything I see and hear about this game makes me think I'd quite
enjoy it... except that it's a Harry Potter game. I just never could
warm up to that franchise the way everyone else seems to have done.
It's just too nonsensical. The world-building is shit and the
characters are awful.
But it sure does look fun and pretty.
What Have You Been Playing... IN SEPTEMBER 2025?
* Aliens: Dark Descent
Well, that's it for September. We're now officially into Autumn (or
Spring, if you live in the UpsideDown), which not only means cooler
(warmer) weather, but it also becomes more exciting time for
game-players. We're revving up to the holiday season, and all sorts of
new games are coming out. It just inspires me to play even more games!
Like, for instance, the ones I played below:
[Note: I'm trying something new by adding URLs to Steam
(or elsewhere, as necessary) so you can, if interested,
see screenshots or get other information about the game.
Let me know if you think this is a good idea or if you
think it's just wasted effort.]
Superbrief
---------------------------------------
* Eastern Exorcist
* American Truck Simulator: Missouri
* Banishers of New Eden
* Aliens: Dark Descent
Maximum Verbosity
---------------------------------------
* Eastern Exorcist https://store.steampowered.com/app/1120810/Eastern_Exorcist
I wish I could recommend "Eastern Exorcist". It's such a pretty game,
and it does have some satisfying combat. But it's one of those games
where the whole is less than the sum of its parts.
Then again, I have to wonder if my dissatisfaction has more to do with
the cultural divide between myself, the developers, and the intended audience. This is very much a game made by a Chinese company for a
Chinese market; the English version is something of an afterthought.
It is quite possible my unhappiness with the game's narrative and
pacing are due more to my Western outlook and that "Eastern Exorcist"
is considered high art by Chinese gamers. If this is the case, I can't
call "Eastern Exorcist" a bad game; just not a game made to my tastes.
But it sure seems like a bad game.
It's not the mechanics per se. The combat is actually quite enjoyable.
The game is a side-scrolling action game similar in concept to games
like "Shinobi"; you run left and right and whack things with your
sword. You have a wide variety of moves and can level up and learn new
powers as the game advances.
The problem is how the game presents itself. Each level is about two
or three screens wide (a few are larger than that) and have maybe
three to six enemies on it. You can't exit the level until all the
enemies are dead, but once you do the game loads the next level. This
results in a lot of starts-and-stops to the gameplay; there's no real
flow. Worse, every time a level loads, or new enemies appear, there's
a momentary pause as your character freezes in place. This isn't a
technical issue; it's obviously a game design choice, a moment of "get
ready to enter battle" for the player. But it's extremely disruptive
to the game's pacing.
The visuals are quite nice, at least if looked at in a still frame. In motion, everything appears a bit jerky; the art design owes at least a
little to Chinese shadow puppetry. The narrative is fairly weak.
Again, this may be a translation issue; perhaps in the native Chinese
there's more poetry to the story. In English, everything sounds a bit disjointed, and the voice-work is second rate. It also sort of just
ends, with a shaggy dog finale that offers no payoff.
There's a lot of technical expertise in evidence in this game. It just doesn't come together as a fun experience. But whether that's because
of a fault with the game or my own biases is just to difficult for me
to say.
* American Truck Simulator: Missouri https://store.steampowered.com/app/2730870/American_Truck_Simulator__Missouri/
Look, I get it. By my count, this is the fourteenth time this game has appeared in the "What Have You Been Playing" thread. You don't want to
hear more about the game. In some ways, I don't want to write any more
about this game. But goddammit, I played it this month, so what are we
gonna do; ignore that fact?
More specifically, I played the game with the "Missouri" expansion. I actually purchased "Missouri" some months ago, but I've been avoiding
this game because, well... recent USAian politics have made me
reluctant to play in a game that celebrates that country. But it was inevitable I was going to return eventually. How can I resist driving
down their big open highways?
But there is not much to say about the Missouri expansion that I
haven't said about earlier expansions. The skill of the map designers improves with every iteration, and Missouri ranks up there as one of
their better works. It really is noticeable if you go back to regions
they designed earlier; the new maps have much more natural curves and
dips, and the open areas look a lot less artificial. The developers
are a lot less reliant on pre-built templates for all their buildings
and locations; each location --whether it's a factory, or gas station,
or the center of a town-- looks a lot more unique. The wilderness
areas are much better looking too. Special kudos to the designers for
making the Gateway Arch in St. Louis look so impressively imposing
too.
Beyond that, there game remains mostly the same. These days I'm
particularly enjoying the "lane keeping" function; combined with
dynamic cruise control, it makes the driving much more hands-off,
should I want that. Seriously, on one cruise I literally had time to
jump out of my seat, rush to the kitchen to grab a sandwich and get
back to the game while hurtling down Interstate Route 10 the whole
time. While this is a sillier example of the feature, it does allow me
to better enjoy the visuals around me without focusing entirely on
keeping in my lane (I know: isn't that the whole point of a driving
game?). But after hundreds of hours of playing ATS, I'm happy for the
change.
There is some bad news for those of you tired of hearing me yammer on
about this game, though. I also purchased the "Iowa" expansion, so
expect a return visit from this game and coming months.
* Banishers: Ghosts of New Eden https://store.steampowered.com/app/1493640/Banishers_Ghosts_of_New_Eden/ There's a lot to be said for putting your best foot forward first.
First impressions can be crucial, especially with video games.
Unfortunately, "Banishers" doesn't seem to understand this.
The game might be great; I don't know. But it doesn't start well and
the end result was that I gave up on the game just a few hours into
the experience. But I just cared so little about the world, the
characters and the mechanics that I felt no desire to keep playing. I
see the game's potential --in an alternate 17th century, you take on
the roll of magically-endowed 'banishers' who exorcise demons and
ghosts haunting a small town.
But the game put so little effort into making me want to keep playing
that I never got to see if it lived up to my expectations. The visuals
in the first few areas were extremely dated; the animations were
clunky, the combat was unsatisfying and I took a near-instant dislike
to the characters and had little desire to help them through their
problems. Plus, I've never much cared for 17th century settings. Is it
any wonder I abandoned my play-through of this game?
The game has very positive reviews on Steam, so I expect it's quite
good. But I'll probably never find out because it made so little
effort in showing why its so beloved. I've too many other games
waiting in the sidelines anyway.
* Aliens: Dark Descent https://store.steampowered.com/app/1150440/Aliens_Dark_Descent/
I've been hankerin' for some xeno-blasting recently. The Aliens are
always a fun video-game enemy to face off against, and they've made
frequent appearances in the media. But which game to play? The 1995
adventure game is just too janky; "Alien Isolation" is too scary. I've over-played all the "Aliens vs Predator" games and, c'mon, "Colonial
Marines" wasn't ever a real consideration. I guess it's "Dark
Descent", then.
"Dark Descent" is, overall, a fairly mediocre game, but it is hard for
me to put my finger on why I feel that way (not that's going to stop
me from trying to figure it now). Visually it's quite good looking,
capturing the sci-fi industrial grunge look that the franchise pretty
much created. The game benefits from it's god's eye, top-down view
--there's no need for excessive detail when you only see things from
20 meters above-- but I think even were the game in first-person view
it would still hold up. The setting is the usual predictable "Weyland
Yutani" shenanigans, but enjoyable for all that it's generic nonsense.
The characters are all comic-book archetypes, but this game isn't in a
genre where you expect deep revelations about human nature, so that's
fine too.
But it's the gameplay where "Dark Descent" falls short. An
action-strategy game, "Descent" has you moving your squad of four
marines across vast maps, shooting aliens and completing mission
objectives. In between missions, you tend to your wounded warriors
(who, in addition to physical anguish, also suffer from stress-related problems which make them less effective warriors unless treated).
Gathering supplies is an important part of the game too; you need them
for research and to upgrade weapons, and there's only a limited stock
of turrets and health packs (you have an infinite stock of ammo at
base, but can only carry limited supplies on mission). This means that
you need to scour the map to find enough gear to keep you going not
only through the current mission, but future operations as well.
The problem is that you're on a constant clock. In-mission, alien aggressiveness keeps ticking upwards; past a certain point, a
near-constant number of xenos will hound your team, with predictable
results as wounds pile up and ammo ticks down. You can, of course,
retreat back to base to reset the aggressiveness counter (you can
return to finish mission objectives), except you only get one mission
a day and you only have a certain number of days before a
pre-programmed nuclear Armageddon. I get that the developers wanted to
put the characters (and the player) under a certain amount of
pressure, but I felt it all a bit much.
It didn't help that you had comparatively little command over your
soldiers in the field. Yes, you can move them around... but only as a
unit. You can't position soldiers precisely for overlapping fields of
fire, or other strategic maneuvering. Triggering special abilities
(like using a secondary weapon) relies on another limited (albeit
freely regenerating) resource, and the characters are often so slow to
use them that they rarely are useful. Add to all that an annoying
stealth mechanic and AI that seems to know exactly where you are at
all times.
With its mechanics, "Dark Descent" plays like an action game; it's
fast and furious. But its pacing is more akin to a strategy title; it
demands a preciseness and forethought that its controls just don't
allow. There's a lot of potential in the game that goes unrealized
because it has unsuccessfully mashed the two genres together. Other
games have managed the feat; "Dark Descent" made a mess of it. I love
the game for its setting and what it could have been, but it's a real
trial to play it.
-----------------------------------------
Back in the day, I used to be able to whip through ten or fifteen
games a month. In my more-elder years, I'm happy if I get three. So
playing through four whole games in thirty days is purest joy (you
should see the glee when I get through five or more; I'm like a puppy
with a balloon! ;-).
Anyway, that's my playlist. What about you:
What Have You Been Playing... IN SEPTEMBER 2025?
On Wed, 01 Oct 2025 17:08:10 +0000, vallor <vallor@vallor.earth>
wrote:
At Wed, 01 Oct 2025 11:03:42 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> said:
What Have You Been Playing... IN SEPTEMBER 2025?
A little Elite Dangerous, a little KSP2, and a lot of
"coercing ChatGPT5 to write a newsreader for me". ;)
While I wouldn't resort to CHatGPT for the purpose, I really do need
to find a better newsreader. Forte Agent v1.9 is really long in the
tooth ;-)
Honestly, these days I'm as likely to resort to newsgrouper as fire-up
Agent.
Justisaur wrote:
On 10/1/2025 10:08 AM, vallor wrote:
At Wed, 01 Oct 2025 11:03:42 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> said:
What Have You Been Playing... IN SEPTEMBER 2025?
A little Elite Dangerous, a little KSP2, and a lot of
"coercing ChatGPT5 to write a newsreader for me". ;)
Speaking of AI, I tried to get Claude to write me a Dungeon Robber
clone with text only and in Javascript instead of Flash. It threw> > out what looked like hundreds of pages of code, but I couldn't even
get it to do character creation right, and it didn't do text only. > > It was able to have you fight random monsters (all the same other
than name, all you could do was attack.) but it was not even to
'tech demo.' I only gave it a couple hours of getting nowhere
further than the initial code before I threw up my hands and rage
quit.
PS. Yes, I have almost no idea what I'm doing either with
programming or AI.
 Furthest I got successfully was my> >  rock-paper-scisors-lizard-spock me> > writing in JavaScript, not AI.
That's probably the main reason it was as primitive as it is. My
career focus is programming at present. I have the AI review my code sometimes and also make design suggestions, but I don't let them
write a line of code. On the Programming online judge I was picking
up some new language from, the AI suggestor tells you to do it one
way then after awhile tells you to do it a different way. Often it
says, you can improve this *wrong* aspect, and then produces the same
code as its "novel" answer that I can use as an example of what it is referring to.
Well, that's it for September.I have been playing way too much Red Dead Redemption 2. After years of
* Aliens: Dark Descent
I was gifted this but haven't fired it up, sounds decent at least! I
have played Alien: Fireteam Elite, and rather enjoyed it. Gameplay had >similar clumsiness, but was engaging and evoked the movie spirit well. The >timeline was I believe post-WY, closer to Alien: Resurrection, and what >there was of it fun to read.
On 10/1/2025 5:03 PM, Spalls Hurgenson wrote:
I have been playing way too much Red Dead Redemption 2. After years of
Well, that's it for September.
eying it, and then buying it and getting turned off at the rather
depressive beginning I finally got into playing it (spurred on by an >interest in the Boot Hill ttrpg).
And it is in fact quite depressive, as the whole story is basically how >everything for this group of outlaws is going to shit, and especially
for the main character.
It IS a good story though, and a really good game. Although I am in the >epilogue now and I haven't played for days because I kinda lost the
drive to finish.
Other than that I played a bit of Worldbox, which is a world simulator.
My kid wanted it and played it for quite a while, after a few hours on
it I felt a bit bored though. It's not my kind of game.
On 10/1/2025 5:03 PM, Spalls Hurgenson wrote:
I have been playing way too much Red Dead Redemption 2. After years of
Well, that's it for September.
eying it, and then buying it and getting turned off at the rather
depressive beginning I finally got into playing it (spurred on by an >interest in the Boot Hill ttrpg).
And it is in fact quite depressive, as the whole story is basically how >everything for this group of outlaws is going to shit, and especially
for the main character.
It IS a good story though, and a really good game. Although I am in the >epilogue now and I haven't played for days because I kinda lost the
drive to finish.
On Wed, 1 Oct 2025 10:06:20 -0700, Justisaur <justisaur@yahoo.com><Snippety-do-dah>
wrote:
***** Hogwarts Legacy (PS5)Everything I see and hear about this game makes me think I'd quite
enjoy it... except that it's a Harry Potter game. I just never could
warm up to that franchise the way everyone else seems to have done.
It's just too nonsensical. The world-building is shit and the
characters are awful.
But it sure does look fun and pretty.
;-)
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the >entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Wed, 1 Oct 2025 10:06:20 -0700, Justisaur <justisaur@yahoo.com><Snippety-do-dah>
wrote:
***** Hogwarts Legacy (PS5)Everything I see and hear about this game makes me think I'd quite
enjoy it... except that it's a Harry Potter game. I just never could
warm up to that franchise the way everyone else seems to have done.
It's just too nonsensical. The world-building is shit and the
characters are awful.
But it sure does look fun and pretty.
;-)
It's currently on sale on steam for 80% off, so now would be the time to
buy.
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the >entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Wed, 1 Oct 2025 10:06:20 -0700, Justisaur <justisaur@yahoo.com>
wrote:
***** Hogwarts Legacy (PS5)
But it sure does look fun and pretty.
It's currently on sale on steam for 80% off, so now would be the time to
buy.
On Fri, 03 Oct 2025 15:23:23 -0400, Xocyll <Xocyll@gmx.com> wrote:
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Wed, 1 Oct 2025 10:06:20 -0700, Justisaur <justisaur@yahoo.com>
wrote:
***** Hogwarts Legacy (PS5)
But it sure does look fun and pretty.
It's currently on sale on steam for 80% off, so now would be the time to
buy.
It's a very tempting price, I admit. Except I already bought an
expensive (for me, at least) game from the Steam Autumn sale* and I
have to wonder: do I really need another?
* hey, I haven't done our usual "steam sales suck" thread. Can it be
an official steam sale if we aren't bitching about its pointlessness?
;-)
On 10/4/2025 7:26 AM, Spalls Hurgenson wrote:
On Fri, 03 Oct 2025 15:23:23 -0400, Xocyll <Xocyll@gmx.com> wrote:
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Wed, 1 Oct 2025 10:06:20 -0700, Justisaur <justisaur@yahoo.com>
wrote:
***** Hogwarts Legacy (PS5)
But it sure does look fun and pretty.
It's currently on sale on steam for 80% off, so now would be the time to >>> buy.
It's a very tempting price, I admit. Except I already bought an
expensive (for me, at least) game from the Steam Autumn sale* and I
have to wonder: do I really need another?
Who are you and what have you done with the Real High Priest of The
Number Spalls!?!?!?!?
* Banishers: Ghosts of New Eden >https://store.steampowered.com/app/1493640/Banishers_Ghosts_of_New_Eden/ >There's a lot to be said for putting your best foot forward first.
First impressions can be crucial, especially with video games.
Unfortunately, "Banishers" doesn't seem to understand this.
LOL! I tried to buy it after you posted about it and Steam told me
that I already have it in my library! Who has the biggest backlog of
games now :-)
-pw
On Sun, 05 Oct 2025 09:45:54 -0600, PW
<iamnotusingonewithAgent@notinuse.com> wrote:
LOL! I tried to buy it after you posted about it and Steam told me
that I already have it in my library! Who has the biggest backlog of
games now :-)
I can easily see this exact scenario happening to Spalls. But then
again, he does have a spreadsheet. So, maybe not.
On Sun, 05 Oct 2025 09:45:54 -0600, PW
<iamnotusingonewithAgent@notinuse.com> wrote:
LOL! I tried to buy it after you posted about it and Steam told me
that I already have it in my library! Who has the biggest backlog of
games now :-)
-pw
I can easily see this exact scenario happening to Spalls. But then
again, he does have a spreadsheet. So, maybe not.
It was part of the August 2025 Humble Bundle, so maybe that's where
you got it. Else, I can easily see it included in other bundles (like
from Fanatical); it just seems that sort of game.
On Sun, 05 Oct 2025 12:00:28 -0400, Mike S. <Mike_S@nowhere.com>
wrote:
On Sun, 05 Oct 2025 09:45:54 -0600, PW >><iamnotusingonewithAgent@notinuse.com> wrote:
LOL! I tried to buy it after you posted about it and Steam told me
that I already have it in my library! Who has the biggest backlog of >>>games now :-)
On Wed, 1 Oct 2025 17:19:10 -0600, "rms" <rsquiresMOO@MOOflashMOO.net>
wrote:
* Aliens: Dark Descent
I was gifted this but haven't fired it up, sounds decent at least! I >>have played Alien: Fireteam Elite, and rather enjoyed it. Gameplay had >>similar clumsiness, but was engaging and evoked the movie spirit well. The >>timeline was I believe post-WY, closer to Alien: Resurrection, and what >>there was of it fun to read.
What Have You Been Playing... IN SEPTEMBER 2025?
* American Truck Simulator: Missouri >https://store.steampowered.com/app/2730870/American_Truck_Simulator__Missouri/ >Look, I get it. By my count, this is the fourteenth time this game has >appeared in the "What Have You Been Playing" thread. You don't want toOn Wed, 01 Oct 2025 11:03:42 -0400, Spalls Hurgenson <
hear more about the game. In some ways, I don't want to write any more
about this game. But goddammit, I played it this month, so what are we
gonna do; ignore that fact?
More specifically, I played the game with the "Missouri" expansion. I >actually purchased "Missouri" some months ago, but I've been avoiding
this game because, well... recent USAian politics have made me
reluctant to play in a game that celebrates that country. But it was >inevitable I was going to return eventually. How can I resist driving
down their big open highways?
But there is not much to say about the Missouri expansion that I
haven't said about earlier expansions. The skill of the map designers >improves with every iteration, and Missouri ranks up there as one of
their better works. It really is noticeable if you go back to regions
they designed earlier; the new maps have much more natural curves and
dips, and the open areas look a lot less artificial. The developers
are a lot less reliant on pre-built templates for all their buildings
and locations; each location --whether it's a factory, or gas station,
or the center of a town-- looks a lot more unique. The wilderness
areas are much better looking too. Special kudos to the designers for
making the Gateway Arch in St. Louis look so impressively imposing
too.
Beyond that, there game remains mostly the same. These days I'm
particularly enjoying the "lane keeping" function; combined with
dynamic cruise control, it makes the driving much more hands-off,
should I want that. Seriously, on one cruise I literally had time to
jump out of my seat, rush to the kitchen to grab a sandwich and get
back to the game while hurtling down Interstate Route 10 the whole
time. While this is a sillier example of the feature, it does allow me
to better enjoy the visuals around me without focusing entirely on
keeping in my lane (I know: isn't that the whole point of a driving
game?). But after hundreds of hours of playing ATS, I'm happy for the
change.
There is some bad news for those of you tired of hearing me yammer on
about this game, though. I also purchased the "Iowa" expansion, so
expect a return visit from this game and coming months.
Top posting! Oh no!
Do you have any pointers for American Truck Simulator Spalls? I don't
really care too much about a career, I just want to do a few runs and
drive around. The pilons in the training are a bit** for me. Tried
both controller and gamepad. Do I really need to be that precise once
I get going?
Any other tips?
Thanks!
-pw
On Sun, 05 Oct 2025 20:17:13 -0600, PW
<iamnotusingonewithAgent@notinuse.com> wrote:
On Sun, 05 Oct 2025 12:00:28 -0400, Mike S. <Mike_S@nowhere.com>
wrote:
On Sun, 05 Oct 2025 09:45:54 -0600, PW
<iamnotusingonewithAgent@notinuse.com> wrote:
LOL! I tried to buy it after you posted about it and Steam told me
that I already have it in my library! Who has the biggest backlog of
games now :-)
My current "not played" percentage is 56.79% of my library (a number
which is, sadly, growing). Given the total size of the library,
though, that 43.21% that HAVE been played represents a fairly
substantial number of games. ;-)
(And even so, that 'not played' game excludes a lot of games I only
gave a smattering of time with; not enough to end up on the 'what have
you been playing' list, but not completely untouched either. Which
just goes to show you how useless statistics are ;-)
What Have You Been Playing... IN SEPTEMBER 2025?
Top posting! Oh no!
Do you have any pointers for American Truck Simulator Spalls? I don't
really care too much about a career, I just want to do a few runs and
drive around. The pilons in the training are a bit** for me. Tried
both controller and gamepad. Do I really need to be that precise once
I get going?
On Mon, 06 Oct 2025 16:58:36 -0600, PW
<iamnotusingonewithAgent@notinuse.com> wrote:
Top posting! Oh no!
Do you have any pointers for American Truck Simulator Spalls? I don't >>really care too much about a career, I just want to do a few runs and
drive around. The pilons in the training are a bit** for me. Tried
both controller and gamepad. Do I really need to be that precise once
I get going?
[Hey! You saw it. pw _asked_ about the game. Now I _gotta_
talk about the truck-sims! I didn't start it! ;-]
I never bothered with the training; in fairness, they only added the
tutorial a few months ago. But unless you want to engage with the game
in full-sim mode*, it's generally pretty forgiving. I doubt you'll
need the precision the tutorial is demanding.
That said, I've never played the game with a gamepad. For the most
part, I've stuck with mouse and keyboard. I tried it with a steering
wheel, and that's a blast... but unless you have multiple monitors I
still think the M+KB is the superior choice... just because this is a
game which requires a bit more situational awareness than most driving
sims. You're pulling a 20m / 30,000kg truck down the highway at
100kph; you need to know where everything around you is. If you have a >multi-monitor set-up (or a VR/head-tracking headset) you can just look
around but if you're on a single screen, you're going to want one hand
on the mouse so you can turn your head to look at your mirrors.
But really, the biggest tip I can give is to remind you that this is
_not_ a racing game. You don't get points for getting to your
destination early. It's not a game where you're trying to overtake all
the other cars, or where swerving back and forth across the road
works to your advantage. It's a slow-n-steady game, and (at least in
my case) I find it works its magic best when you get into the zen-like >"highway hypnosis" as you trundle down the major highways.
* which is not the default. You'd have to muck around in settings to
achieve that. The defaults are made for more casual drivers... like me
;-)
I have a nice wheel, but never use it with any driving games because
just setting it up with the clamp, getting the pedals situated, etc...
takes longer than my attention span with driving games and
simulations. I will go back to the keyboard and mouse.
And I do have two monitors. Maybe I will see if I can get ATS working
with the 2nd one on my left. I also have an old TrackIR. That is
probably not supported.
I just want to drive around, maybe do a job here and there and that is
it.
So far, I see nothing mentioned here to want me to try and break my
little addiction toe Oblivion Remastered. The game cracks me up, the
little details are something. I finished the main quest a while ago,
and almost done with the Fighters Guild quests. I do not want to be a vamipire (had to find a cure for that). or a theif, or a murderer. No
dark knight. Just a good old fighting Knight (which has been a little
too easy - I must have picked an easy difficulty when I started - I
rarely die or have problems. I even just use my fists sometimes and am
able to whip everything that comes at me - something is "wrong").
On 10/9/2025 7:49 AM, PW wrote:
So far, I see nothing mentioned here to want me to try and break my
little addiction toe Oblivion Remastered. The game cracks me up, the little details are something. I finished the main quest a while ago,
and almost done with the Fighters Guild quests. I do not want to be a vamipire (had to find a cure for that). or a theif, or a murderer. No
dark knight. Just a good old fighting Knight (which has been a little
too easy - I must have picked an easy difficulty when I started - I
rarely die or have problems. I even just use my fists sometimes and am
able to whip everything that comes at me - something is "wrong").
I remember it being really really hard so I must've played on expert.
I looked it up and apparently there's only two difficulties - adept
which is super easy and expert which is super hard.
You can change the difficulty mid game, but I doubt you want super hard.
There's mods for difficulty which give better balanced options, but I
doubt you want to mod just for that. If I ever get around to
buying/playing remastered I'm sure I'll probably just suffer through
super hard again.
On 10/9/2025 7:49 AM, PW wrote:
So far, I see nothing mentioned here to want me to try and break my
little addiction toe Oblivion Remastered. The game cracks me up, the little details are something. I finished the main quest a while ago,
and almost done with the Fighters Guild quests. I do not want to be a vamipire (had to find a cure for that). or a theif, or a murderer. No
dark knight. Just a good old fighting Knight (which has been a little
too easy - I must have picked an easy difficulty when I started - I
rarely die or have problems. I even just use my fists sometimes and am
able to whip everything that comes at me - something is "wrong").
I remember it being really really hard so I must've played on expert.
On Thu, 9 Oct 2025 11:07:57 -0700, Justisaur <justisaur@yahoo.com>
wrote:
On 10/9/2025 7:49 AM, PW wrote:
So far, I see nothing mentioned here to want me to try and break my
little addiction toe Oblivion Remastered. The game cracks me up, the
little details are something. I finished the main quest a while ago,
and almost done with the Fighters Guild quests. I do not want to be a
vamipire (had to find a cure for that). or a theif, or a murderer. No
dark knight. Just a good old fighting Knight (which has been a little
too easy - I must have picked an easy difficulty when I started - I
rarely die or have problems. I even just use my fists sometimes and am
able to whip everything that comes at me - something is "wrong").
I remember it being really really hard so I must've played on expert.
I looked it up and apparently there's only two difficulties - adept
which is super easy and expert which is super hard.
You can change the difficulty mid game, but I doubt you want super hard.
There's mods for difficulty which give better balanced options, but I
doubt you want to mod just for that. If I ever get around to
buying/playing remastered I'm sure I'll probably just suffer through
super hard again.
*--
I thought it was this game that the difficulty couldn't be changed
once the game started. I guess that was another game. I wouldn't pick
the hardest one, that is for sure. So, I will keep it the way it is.
Thanks J!
-paul
On Thu, 9 Oct 2025 11:07:57 -0700, Justisaur <justisaur@yahoo.com>
wrote:
On 10/9/2025 7:49 AM, PW wrote:
So far, I see nothing mentioned here to want me to try and break my
little addiction toe Oblivion Remastered. The game cracks me up, the
little details are something. I finished the main quest a while ago,
and almost done with the Fighters Guild quests. I do not want to be a
vamipire (had to find a cure for that). or a theif, or a murderer. No
dark knight. Just a good old fighting Knight (which has been a little
too easy - I must have picked an easy difficulty when I started - I
rarely die or have problems. I even just use my fists sometimes and am
able to whip everything that comes at me - something is "wrong").
I remember it being really really hard so I must've played on expert.
One of the things I remember most about Oblivion was that it had the
most overly adaptive level scaling I had ever played.
All you had to do to be a bad ass was to play poorly, and the game
stayed dead easy.
They improved it somewhat in Skyrim but Bethesda has never really been
able to get this right.
On 10/10/2025 3:40 AM, Rin Stowleigh wrote:
On Thu, 9 Oct 2025 11:07:57 -0700, Justisaur <justisaur@yahoo.com>
wrote:
On 10/9/2025 7:49 AM, PW wrote:
So far, I see nothing mentioned here to want me to try and break my
little addiction toe Oblivion Remastered. The game cracks me up, the
little details are something. I finished the main quest a while ago,
and almost done with the Fighters Guild quests. I do not want to be a
vamipire (had to find a cure for that). or a theif, or a murderer. No >>>> dark knight. Just a good old fighting Knight (which has been a little >>>> too easy - I must have picked an easy difficulty when I started - I
rarely die or have problems. I even just use my fists sometimes and am >>>> able to whip everything that comes at me - something is "wrong").
I remember it being really really hard so I must've played on expert.
One of the things I remember most about Oblivion was that it had the
most overly adaptive level scaling I had ever played.
All you had to do to be a bad ass was to play poorly, and the game
stayed dead easy.
They improved it somewhat in Skyrim but Bethesda has never really been
able to get this right.
Yeah, I hate scaling, and this is the game that really made me hate
scaling. I usually use mods that remove scaling, and do it by area or >whatever.
Oblivion is especially weird, if I remember correctly, because unless
you deliberately stick to a very small number of skills, it keeps
getting harder and harder the more skills you get. Raise your
lockpicking up and the game gets harder, branch out into spellcasting
from melee it gets harder, even learn to use a shield instead of just a >sword it gets harder.
On 10/9/2025 7:43 PM, PW wrote:
On Thu, 9 Oct 2025 11:07:57 -0700, Justisaur <justisaur@yahoo.com>
wrote:
On 10/9/2025 7:49 AM, PW wrote:
So far, I see nothing mentioned here to want me to try and break my
little addiction toe Oblivion Remastered. The game cracks me up, the
little details are something. I finished the main quest a while ago,
and almost done with the Fighters Guild quests. I do not want to be a
vamipire (had to find a cure for that). or a theif, or a murderer. No >>>> dark knight. Just a good old fighting Knight (which has been a little >>>> too easy - I must have picked an easy difficulty when I started - I
rarely die or have problems. I even just use my fists sometimes and am >>>> able to whip everything that comes at me - something is "wrong").
I remember it being really really hard so I must've played on expert.
I looked it up and apparently there's only two difficulties - adept
which is super easy and expert which is super hard.
You can change the difficulty mid game, but I doubt you want super hard. >>>
There's mods for difficulty which give better balanced options, but I
doubt you want to mod just for that. If I ever get around to
buying/playing remastered I'm sure I'll probably just suffer through
super hard again.
*--
I thought it was this game that the difficulty couldn't be changed
once the game started. I guess that was another game. I wouldn't pick
the hardest one, that is for sure. So, I will keep it the way it is.
Thanks J!
-paul
Oops, apparently there's 6 difficulties. Seems like it's harder and
harder to find good info via searches anymore.
On Fri, 10 Oct 2025 08:40:26 -0700, Justisaur <justisaur@yahoo.com>
wrote:
Oblivion's scaling was one of the major points against it. That, and
the somewhat generic world. I didn't mind it so much mechanically
--the game itself was never that difficult-- but it destroyed the
immersion to face off against regular bandits consistently armed with
the most powerful arms and armor when before they came at me with
sticks whilst wearing paper caps as armor.
On Thu, 09 Oct 2025 08:45:43 -0600, PW
<iamnotusingonewithAgent@notinuse.com> wrote:
I have a nice wheel, but never use it with any driving games because
just setting it up with the clamp, getting the pedals situated, etc... >>takes longer than my attention span with driving games and
simulations. I will go back to the keyboard and mouse.
I hear you. I had the same problem... except I can't say that I had a
/nice/ wheel (it was a cheap plastic thing with no weight to it).
Still, it made the driving experience of almost any (slightly simmish) driving game the better for using it. But boy, what a pain to use;
there was no place for it! And then whenever you were done, you had to
stash the thing somewhere convenient enough that you could pull it out
again when you wanted to use it next time you played a game, but out
of the way enough that its bulky carapace wasn't interfering with your
other work.
Eventually I just got annoyed with the whole thing and --quite
unusually for me-- chucked it out entirely. Which, looking at the
prices that gaming wheels go for nowadays, is a decision I look back
at regretfully. ;-)
And I do have two monitors. Maybe I will see if I can get ATS working
with the 2nd one on my left. I also have an old TrackIR. That is
probably not supported.
_If_ you can get it working, multi-monitor support in ETS2/ATS is
really cool... but last time I checked, it's not that easy. The game
supports it, but for best use you have to tinker a lot with the config
files. I tried it once, but it proved a lot more hassle than it was
worth, and the frequent update cycle of the game broke the config too
often so I eventually gave up on it.
I never tried (or even owned, to my shame) a TrackIR device, but
supposedly it works quite well with the game. I just noticed there's a software-only solution that supposedly works with a WebCam, so maybe
I'll try that.
I just want to drive around, maybe do a job here and there and that is
it.
Just a note:
When you start the game, you don't have your own truck. You have to do
'quick jobs' until you earn enough cash to buy a garage, and then a
truck of your own (~$500,000 USD total, in-game) first. Only once you
achieve that lofty goal can you 'free-roam'. Early jobs will only earn
you $5-20K apiece (it goes up as you become more experienced and 'rank
up' so you can take longer jobs), so you're looking at maybe 20-50 'quick-jobs' you have to do first before you can just go where you
will.
(I mean, technically I suppose you can just start a quick job, then (optionally) ditch the trailer and roam about where you will. You
won't get paid and have to just accept whatever truck the job foists
on you, though.)
Presumably, there are mods or cheats to bypass this requirement. I
never bothered. Since the quick jobs had me on the highways anyway
(which was always the biggest appeal of the game to me) I didn't
really mind the requirement. It was nice once I got my own virtual
truck and could modify it to my taste though (including the addition
of three virtual kitties to make my trips less lonely ;-)
Anyway, that's my playlist. What about you:
What Have You Been Playing... IN SEPTEMBER 2025?
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