And for all EA has its problems, I don't really think I'd like to see
it go out that way.
And for all EA has its problems, I don't really think I'd like to see
it go out that way.
Nasty. More trump & saudi control of media is never a good thing.
But ripping apart EA and selling its assets to earn back the $50
billion USD price tag? That seems more likely. And while it is
possible some of those assets might be sold to better curators (sort
of like what happened to Interplay), as likely its IPs will be handed
off to third-parties which have no real desire to make use of them and instead the rights get all tangled up (see "No One Lives Forever").
So, yeah... there's some concern with this sale because whichever way
it goes, I don't think that it'll end up benefiting the end-user video
gamer.
Spalls Hurgenson wrote:
But ripping apart EA and selling its assets to earn back the $50
billion USD price tag? That seems more likely. And while it is
possible some of those assets might be sold to better curators (sort
of like what happened to Interplay), as likely its IPs will be handed
off to third-parties which have no real desire to make use of them and instead the rights get all tangled up (see "No One Lives Forever").
So, yeah... there's some concern with this sale because whichever way
it goes, I don't think that it'll end up benefiting the end-user video gamer.
Electronic Arts is such an old company. I remember many games by them
on the C-64 (Skyfox was pretty good). Law of Impermanence: Everything changes.
sion F2 <sionf2@drum.cc> wrote:
Spalls Hurgenson wrote:
But ripping apart EA and selling its assets to earn back the $50
billion USD price tag? That seems more likely. And while it is
possible some of those assets might be sold to better curators (sort
of like what happened to Interplay), as likely its IPs will be handed
off to third-parties which have no real desire to make use of them and
instead the rights get all tangled up (see "No One Lives Forever").
So, yeah... there's some concern with this sale because whichever way
it goes, I don't think that it'll end up benefiting the end-user video
gamer.
Electronic Arts is such an old company. I remember many games by them
on the C-64 (Skyfox was pretty good). Law of Impermanence: Everything
changes.
Apple //c for me, but back then EA was rad compared modern EA. :(
sion F2 <sionf2@drum.cc> wrote:
Spalls Hurgenson wrote:
But ripping apart EA and selling its assets to earn back the $50
billion USD price tag? That seems more likely. And while it is
possible some of those assets might be sold to better curators (sort
of like what happened to Interplay), as likely its IPs will be handed
off to third-parties which have no real desire to make use of them and
instead the rights get all tangled up (see "No One Lives Forever").
So, yeah... there's some concern with this sale because whichever way
it goes, I don't think that it'll end up benefiting the end-user video
gamer.
Electronic Arts is such an old company. I remember many games by them
on the C-64 (Skyfox was pretty good). Law of Impermanence: Everything
changes.
Apple //c for me, but back then EA was rad compared modern EA. :(
Going private _can_ mean an end to such nonsense; it allows the
company time to re-organize and pivot to less disruptive methods. It's >happened.
Electronic Arts is such an old company. I remember many games by them
on the C-64 (Skyfox was pretty good). Law of Impermanence: Everything changes.
EA used to be a *good* company that made interesting titles instead of, >well, whatever they are pushing out now.
On Sun, 28 Sep 2025 21:01:00 +0200, Kyonshi <gmkeros@gmail.com> wrote:
EA used to be a *good* company that made interesting titles instead of,
well, whatever they are pushing out now.
Mostly they're flogging player cards for their sports games (a type of microtransaction), I think. They get a huge percentage of their
revenue from that. Everything else is, individually, almost incidental
in comparison. Sure, stuff like "Battlefield XLIV" might get all the
press coverage, but in the end EA is all about reaming its sportsball players.
Or at least, so some (strongly believed) rumors suggest. I guess times
aren't that great in EA-land.*
Of course, gaming companies change hands all the time. Microsoft
bought Activision. Tencent is slowly gobbling up Ubisoft. EA itself is infamous for buying out Origin and Bullfrog (and Maxis, and Westwood,
and Dreamworks, and Mythic, and Digital Illusions, and, and, and...).
But this purchase looks a bit different than most: this time it isn't
one of the competitors buying out another gaming company. This time
it's private equity investment funds.
Private equity funds have a bad reputation, and it isn't undeserved.
Not always, but too often they purchase a firms just to sell off its
assets to make a quick buck, leaving a hollowed-out corpse in their
wake. There are of course exceptions but whenever you see private
equity firms getting involved, there's a risk that in ten years the corporation they've just bought out won't exist in any meaningful way
once their done with it.
And for all EA has its problems, I don't really think I'd like to see
it go out that way. Sure, EA has gobbled up a lot of beloved
franchises, but there's ever the hope that one day they might see the
light of day again if EA thinks it profitable. But that likelihood
drops once private equity starts stripping a company.
AS details emerge about the sale, things look less rosy. Largely
because it's a leveraged buyout. This is very different from the Microsoft-Activision sale; in that case, Microsoft just checked behind
its couch-cushions for a spare $75 billion and paid in cash. In a
leveraged buyout, the people buying EA are borrowing $20 billion
dollars, and then immediately dumping that debt into EA's lap.
So while EA won't have to worry about analysts watching every dip and
rise of their stock, they WILL have to listen to their creditors. Just
paying back the interest on this debt will probably consume $500 to $1 billion USD of its revenue per year. The company makes enough annually
to cover this --I've read that EA rakes in ~$7 billion USD per year--
but still, this buyout doesn't leave the company stronger than it was
before. EA will have less cash to spend on new projects, more
vulnerable to flops (since it has less financial headroom) and its
creditors will be second-guessing a lot of its decisions.
To use the vernacular of the youth, leveraged buy-outs are sus.*
Content-wise, I still don't have any immediate worries about
significant changes to Electronic Arts' content. The Saudi Arabian PIF
is mainly designed to... well, mostly to further enrich the Saudi
Arabian monarchy, but also to transform Saudi Arabia from being
entirely reliant on their petrochemical industry. At least for the
time being, they're more interested in acquiring companies that make
them money than using it to promote their ideals. But if they think
it's more profitable just to strip-mine EA for its assets... well,
that's a real possibility.
* Did I use that correctly? I think I did. Somebody fetch a young
person to check! ;-)
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