• Deus Ex RM

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Wed Sep 24 20:00:21 2025
    From Newsgroup: comp.sys.ibm.pc.games.action


    So, they're doing a "Deus Ex" remaster.

    I don't really have to say anything, do I? You know where I'm going
    with this post.

    [For those of you who don't, first of all, welcome to
    the newsgroup because you're obviously new here, and
    secondly, in short I don't like remasters. I'd prefer
    if publishers put their resources towards making new
    games instead.]

    Actually, in some ways, I'd be more supportive of a "Deus Ex" remaster
    than many other games that get the same treatment. The first "Deus Ex"
    was, even when it was new, already somewhat behind the curve visually,
    and its gameplay was a mixture of imperfectly-realized mechanics. It
    ended up a classic despite all these problems, but it was a very
    rough-edged masterpiece.

    So if any game might benefit from a remake, the original "Deus Ex"
    would probably be the one to pick.

    But at the same time, that lack of polish helped define what the game
    was. A full remaster --smoothing out the gameplay, vastly improving
    the level design and visuals-- would turn the game into an entirely
    new beast.

    Not that's what is happening, anyway. Rather, we're getting the usual half-assed job that's become common; upscaled textures, some of the
    models have a few more polygons, maybe a slight improvement to the
    lighting... but if you didn't know better (and hadn't played the
    original since 1999) you might not even notice the difference. You
    know, the one that makes you wonder why you've paying $49.99 for a
    game you already own.

    Anyway, here's the web-page where you can watch the announcement
    trailer. https://deusexremastered.com/

    Me, I think you'd be better of just playing Deus Ex: Revision. It's a
    free mod that does mostly what the official Remastered does, except it
    takes things a little further. I'm not crazy about some of those
    enhancements, but at least it shows some effort. https://store.steampowered.com/app/397550/Deus_Ex_Revision/





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  • From Mr Rob@noemailformethx@jsjsaiiowppw.com to comp.sys.ibm.pc.games.action on Thu Sep 25 16:26:47 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 24 Sep 2025 20:00:21 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:


    So, they're doing a "Deus Ex" remaster.

    I don't really have to say anything, do I? You know where I'm going
    with this post.



    I was originally excited when I saw the post on Blues News. When I got
    to the steam page I was a bit disappointed. The remaster of SS1 was
    superb, although it was also a re imagining.

    The remasters of The Thing and System Shock 2 were a bit
    disappointing. It seems as if the Deus-Ex remaster will be in the same
    category as the latter two.

    We had the SS1 remake which was well worth the price, The Oblivion
    remaster was one level down and arguably overpriced.

    It looks as if the DE remaster is £25 but has a small discount for pre-purchasers. I may actually pass on it and play the modded
    versions again as you suggest,

    DE is still my greatest ever PC gaming experience, closely followed by
    HL1. The latter got the dreadful port to the Source engine and was
    followed by the excellent Black Mesa. I would have hoped for something
    similar for my all-time favourite PC game.
    --
    Rob
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  • From Mike S.@Mike_S@nowhere.com to comp.sys.ibm.pc.games.action on Thu Sep 25 11:40:56 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 24 Sep 2025 20:00:21 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    So, they're doing a "Deus Ex" remaster.

    I don't really have to say anything, do I? You know where I'm going
    with this post.

    I like remasters when they are done right. Bard's tale 1-3 from InXile
    is a remaster done right. As is System Shock 1 and Age of Empires 2
    DE.

    It looks like Deus Ex is going the System Shock 2 route for remasters
    which is the wrong way to do them.
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  • From candycanearter07@candycanearter07@candycanearter07.nomail.afraid to comp.sys.ibm.pc.games.action on Thu Sep 25 18:10:02 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 00:00 this Thursday (GMT):

    So, they're doing a "Deus Ex" remaster.

    I don't really have to say anything, do I? You know where I'm going
    with this post.

    [For those of you who don't, first of all, welcome to
    the newsgroup because you're obviously new here, and
    secondly, in short I don't like remasters. I'd prefer
    if publishers put their resources towards making new
    games instead.]

    Actually, in some ways, I'd be more supportive of a "Deus Ex" remaster
    than many other games that get the same treatment. The first "Deus Ex"
    was, even when it was new, already somewhat behind the curve visually,
    and its gameplay was a mixture of imperfectly-realized mechanics. It
    ended up a classic despite all these problems, but it was a very
    rough-edged masterpiece.

    So if any game might benefit from a remake, the original "Deus Ex"
    would probably be the one to pick.

    But at the same time, that lack of polish helped define what the game
    was. A full remaster --smoothing out the gameplay, vastly improving
    the level design and visuals-- would turn the game into an entirely
    new beast.

    Not that's what is happening, anyway. Rather, we're getting the usual half-assed job that's become common; upscaled textures, some of the
    models have a few more polygons, maybe a slight improvement to the lighting... but if you didn't know better (and hadn't played the
    original since 1999) you might not even notice the difference. You
    know, the one that makes you wonder why you've paying $49.99 for a
    game you already own.

    Anyway, here's the web-page where you can watch the announcement
    trailer. https://deusexremastered.com/

    Me, I think you'd be better of just playing Deus Ex: Revision. It's a
    free mod that does mostly what the official Remastered does, except it
    takes things a little further. I'm not crazy about some of those enhancements, but at least it shows some effort. https://store.steampowered.com/app/397550/Deus_Ex_Revision/


    IMO, remakes shouldn't get $60 pricetags unless it actually adds new
    content, or its multiple games, or it does SOMETHING notable. It's
    getting ridiculous.
    --
    user <candycane> is generated from /dev/urandom
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Thu Sep 25 14:32:34 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 25 Sep 2025 18:10:02 -0000 (UTC), candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 00:00 this Thursday (GMT):

    So, they're doing a "Deus Ex" remaster.

    I don't really have to say anything, do I? You know where I'm going
    with this post.

    [For those of you who don't, first of all, welcome to
    the newsgroup because you're obviously new here, and
    secondly, in short I don't like remasters. I'd prefer
    if publishers put their resources towards making new
    games instead.]

    Actually, in some ways, I'd be more supportive of a "Deus Ex" remaster
    than many other games that get the same treatment. The first "Deus Ex"
    was, even when it was new, already somewhat behind the curve visually,
    and its gameplay was a mixture of imperfectly-realized mechanics. It
    ended up a classic despite all these problems, but it was a very
    rough-edged masterpiece.

    So if any game might benefit from a remake, the original "Deus Ex"
    would probably be the one to pick.

    But at the same time, that lack of polish helped define what the game
    was. A full remaster --smoothing out the gameplay, vastly improving
    the level design and visuals-- would turn the game into an entirely
    new beast.

    Not that's what is happening, anyway. Rather, we're getting the usual
    half-assed job that's become common; upscaled textures, some of the
    models have a few more polygons, maybe a slight improvement to the
    lighting... but if you didn't know better (and hadn't played the
    original since 1999) you might not even notice the difference. You
    know, the one that makes you wonder why you've paying $49.99 for a
    game you already own.

    Anyway, here's the web-page where you can watch the announcement
    trailer. https://deusexremastered.com/

    Me, I think you'd be better of just playing Deus Ex: Revision. It's a
    free mod that does mostly what the official Remastered does, except it
    takes things a little further. I'm not crazy about some of those
    enhancements, but at least it shows some effort.
    https://store.steampowered.com/app/397550/Deus_Ex_Revision/


    IMO, remakes shouldn't get $60 pricetags unless it actually adds new
    content, or its multiple games, or it does SOMETHING notable. It's
    getting ridiculous.

    No argument from me (especially since I find it increasingly hard to
    justify buying even a Brand New Game for that price these days, too).

    But a lot of the recent remasters --including this one-- are pretty
    lazy. There are, I think, four parts to a game: it's design
    (game-mechanics, pacing, overall concept), its artistry (levels,
    textures, etc.), its narrative (world-building, characters, dialogue,
    story), and the technical back-end (the engine).

    Too many remasters these days focus only on the latter: getting the
    game to run on modern hardware, maybe adding quicksave, widescreen-
    and controller-support. Often this means they just port the game to a
    more modern engine (e.g., Nightdive Studio's KEX, or --like Bethesda
    did with Oblivion-- wedging the Unreal rendering engine into Gamebryo.
    A little bit of work goes into the 'artistry' side of things: they
    upscale the textures a bit, maybe clean up the models, and flip a
    switch on the engine so it automatically gets cleaner looking lighting
    effects.

    But no work goes into the authorship or design. This means there's
    relatively little actual effort put into these remasters. You run the
    textures through an AI upscale program, and a lot of the technical
    updates come 'free' by porting it to a new engine. I won't say its
    easy, but it is cheap and requires a hell of a lot less effort than,
    you know, making a new game.

    A few games take it further, of course. It can be as massive as the
    2007 remake "Tomb Raider Anniversary", or the 2023 "Dead Space"
    remake, which rebuilt the game entire, except for the narrative
    aspects (and even those got some significant changes). The 2024
    "System Shock 1" remake was similar. Those might justify higher prices
    because huge chunks of the four 'components' of the game were remade.

    But stuff like the recent "DOOM+DOOM II" remasters, or the 2024 "Dark
    Forces" remaster? Honestly, they feel like a waste of time and
    resources. If you're hard-pressed to see the difference between the
    original and the new version, why even bother?

    Unfortunately, the "Deus Ex" remaster looks like it will fall in the
    latter camp. If you watch the trailer, they do one of those
    'transitions between old graphics and new' and I couldn't even tell
    what had changed without rewinding the video a few times.

    It's not worth the $30USD price they're asking. Especially since, as I
    said, you can get free mods that do it as well or better.





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  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Thu Sep 25 14:08:36 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 24 Sep 2025 20:00:21 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    [For those of you who don't, first of all, welcome to
    the newsgroup because you're obviously new here, and
    secondly, in short I don't like remasters. I'd prefer
    if publishers put their resources towards making new
    games instead.]

    Some of us are ever optimistic that you will stop saying "Get off my
    lawn," so I desperately cling to the illusion that I do NOT know where
    this is going.

    (*sigh*)
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Thu Sep 25 14:16:14 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 25 Sep 2025 18:10:02 -0000 (UTC), in
    comp.sys.ibm.pc.games.action, candycanearter07 wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 00:00 this Thursday (GMT):

    So, they're doing a "Deus Ex" remaster.

    I don't really have to say anything, do I? You know where I'm going
    with this post.

    [For those of you who don't, first of all, welcome to
    the newsgroup because you're obviously new here, and
    secondly, in short I don't like remasters. I'd prefer
    if publishers put their resources towards making new
    games instead.]

    Actually, in some ways, I'd be more supportive of a "Deus Ex" remaster
    than many other games that get the same treatment. The first "Deus Ex"
    was, even when it was new, already somewhat behind the curve visually,
    and its gameplay was a mixture of imperfectly-realized mechanics. It
    ended up a classic despite all these problems, but it was a very
    rough-edged masterpiece.

    So if any game might benefit from a remake, the original "Deus Ex"
    would probably be the one to pick.

    But at the same time, that lack of polish helped define what the game
    was. A full remaster --smoothing out the gameplay, vastly improving
    the level design and visuals-- would turn the game into an entirely
    new beast.

    Not that's what is happening, anyway. Rather, we're getting the usual
    half-assed job that's become common; upscaled textures, some of the
    models have a few more polygons, maybe a slight improvement to the
    lighting... but if you didn't know better (and hadn't played the
    original since 1999) you might not even notice the difference. You
    know, the one that makes you wonder why you've paying $49.99 for a
    game you already own.

    Anyway, here's the web-page where you can watch the announcement
    trailer. https://deusexremastered.com/

    Me, I think you'd be better of just playing Deus Ex: Revision. It's a
    free mod that does mostly what the official Remastered does, except it
    takes things a little further. I'm not crazy about some of those
    enhancements, but at least it shows some effort.
    https://store.steampowered.com/app/397550/Deus_Ex_Revision/


    IMO, remakes shouldn't get $60 pricetags unless it actually adds new
    content, or its multiple games, or it does SOMETHING notable. It's
    getting ridiculous.

    Yeah. That sh!t is $29.99 at best. And I'd wait for the 50% off sale. And
    only to feed The Number. (BTW, do remasters even count? What does the Magaesterium Numerus have to say about it?)

    The pricing is what's really galling about it. Aspyr is constantly
    releasing shitty Switch ports too, and they charge too much. SW Bounty
    Hunter was a joke. Pod Racer has two control schemes, one that doesn't
    even have the boost button. KoTOR 2 has an honest to God hard lock
    scripting bug in it. You can't complete the game.

    KoTOR was okay on Switch, but unremarkable. My opinion is Aspyr can go
    suck a fat one.
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Fri Sep 26 09:04:14 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 25 Sep 2025 14:08:36 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:
    On Wed, 24 Sep 2025 20:00:21 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    [For those of you who don't, first of all, welcome to
    the newsgroup because you're obviously new here, and
    secondly, in short I don't like remasters. I'd prefer
    if publishers put their resources towards making new
    games instead.]

    Some of us are ever optimistic that you will stop saying "Get off my
    lawn," so I desperately cling to the illusion that I do NOT know where
    this is going.


    Tell ya what; if the publishers stop making endless shitty remakes,
    I'll stop bitching about the endless shitty remakes. ;-)


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  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Fri Sep 26 12:27:01 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 26 Sep 2025 09:04:14 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Thu, 25 Sep 2025 14:08:36 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:
    On Wed, 24 Sep 2025 20:00:21 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    [For those of you who don't, first of all, welcome to
    the newsgroup because you're obviously new here, and
    secondly, in short I don't like remasters. I'd prefer
    if publishers put their resources towards making new
    games instead.]

    Some of us are ever optimistic that you will stop saying "Get off my
    lawn," so I desperately cling to the illusion that I do NOT know where
    this is going.


    Tell ya what; if the publishers stop making endless shitty remakes,
    I'll stop bitching about the endless shitty remakes. ;-)

    Hey, you're an old kvetch. I get that. No problem.

    But I do hope, each and every time, that you'll find something better to
    do with your substantial writing and analysis talents. ;^)
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Wed Oct 1 12:40:39 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 24 Sep 2025 20:00:21 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:


    So, they're doing a "Deus Ex" remaster.

    Heh.

    The recommended system requirements demand an Nvidia GeForce 2080 (or
    faster) and 16GB RAM (although the minimum is a GeForce 620GT).

    Also, 20GB hard-drive space.

    This game. https://static0.gamerantimages.com/wordpress/wp-content/uploads/2025/09/deus-ex-remastered-screengrab.jpg?q=49&fit=crop&w=825&dpr=2

    Yeah.

    Just for comparison, the original needed 150mb of disk-space (although
    it streamed data off the CD-ROM, so let's be generous and say it
    needed 1GB storage total), 64MB RAM and a "3D Accelerator with 16MB
    VRAM" (at the time, I found that my Voodoo3 was sufficient).








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  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Thu Oct 2 09:28:23 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 01 Oct 2025 12:40:39 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Wed, 24 Sep 2025 20:00:21 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:


    So, they're doing a "Deus Ex" remaster.

    Heh.

    The recommended system requirements demand an Nvidia GeForce 2080 (or
    faster) and 16GB RAM (although the minimum is a GeForce 620GT).

    Also, 20GB hard-drive space.

    This game. >https://static0.gamerantimages.com/wordpress/wp-content/uploads/2025/09/deus-ex-remastered-screengrab.jpg?q=49&fit=crop&w=825&dpr=2

    Ummmmmmmmmmmmmm....

    (*crickets*)

    Yeah.

    I second this "Yeah."

    Just for comparison, the original needed 150mb of disk-space (although
    it streamed data off the CD-ROM, so let's be generous and say it
    needed 1GB storage total), 64MB RAM and a "3D Accelerator with 16MB
    VRAM" (at the time, I found that my Voodoo3 was sufficient).

    Well that's a sad story. I guess if you have all that hardware to write
    for, you no longer need to give a f__k about optimizing your sorry sack
    of code. Developers always find a way to slow our computers down, it
    seems.
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Anssi Saari@anssi.saari@usenet.mail.kapsi.fi to comp.sys.ibm.pc.games.action on Thu Oct 16 15:06:13 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    Me, I think you'd be better of just playing Deus Ex: Revision. It's a
    free mod that does mostly what the official Remastered does, except it
    takes things a little further. I'm not crazy about some of those enhancements, but at least it shows some effort. https://store.steampowered.com/app/397550/Deus_Ex_Revision/

    Thanks, I had no idea. For once, a mod that's just a click-install on
    Steam! I had no idea such a thing even exists. Listened to the title
    screen song, not a good start since that title song is legendary. The
    intro movie was strange, extremely fuzzy humanoid figures talking. Makes
    me wonder if it was always like that or is this with extra fuzziness.

    I have to say I'm not sure I want to replay Deus Ex for the zillionth
    time. Or even how to play it, it's been a while since the last
    playthrough. Just fumble through like it's 2000 again or go with a plan?

    So I could just go at it like the first time way back when or try to do
    stuff in some optimized way. Keep your "brother" alive or not, get
    effective with a rifle early or not, dig into all the conspiracy stuff
    or not... Could try to do it in a fun way, like go with the rocket
    launcher from the start and blow every security bot to junk. In fact,
    going with mini crossbow+pistol+rocket launcher was probably the best playthrough I did.

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