• Any honest person that knows the x86 language can see...

    From olcott@polcott333@gmail.com to comp.theory,comp.ai.philosophy on Mon Jul 29 09:07:53 2024
    From Newsgroup: comp.ai.philosophy

    HHH(Infinite_Recursion) and HHH(DDD) show the same non-halting
    behavior pattern in their derived execution traces of their
    inputs.

    Correct emulation is defined as emulating the machine language
    input according to the x86 semantics specified by this input.

    For DDD correctly emulated by HHH this includes HHH emulating
    itself emulating DDD according to the x86 semantics of itself.

    HHH(DDD) shows the exact same execution trace behavior pattern
    as HHH(Infinite_Recursion) where 3-4 instructions are repeated
    with no conditional branch instructions in this trace that could
    prevent them from endlessly repeating.

    void Infinite_Recursion()
    {
    Infinite_Recursion();
    }

    _Infinite_Recursion()
    [0000215a] 55 push ebp ; 1st line
    [0000215b] 8bec mov ebp,esp ; 2nd line
    [0000215d] e8f8ffffff call 0000215a ; 3rd line
    [00002162] 5d pop ebp
    [00002163] c3 ret
    Size in bytes:(0010) [00002163]

    *THREE lines repeat with no conditional branch instructions*
    Begin Local Halt Decider Simulation Execution Trace Stored at:113934 [0000215a][00113924][00113928] 55 push ebp ; 1st line [0000215b][00113924][00113928] 8bec mov ebp,esp ; 2nd line [0000215d][00113920][00002162] e8f8ffffff call 0000215a ; 3rd line [0000215a][0011391c][00113924] 55 push ebp ; 1st line [0000215b][0011391c][00113924] 8bec mov ebp,esp ; 2nd line [0000215d][00113918][00002162] e8f8ffffff call 0000215a ; 3rd line
    Local Halt Decider: Infinite Recursion Detected Simulation Stopped

    If you cannot see that the above x86 machine code proves that
    it will never halt then you can't possibly understand what I
    have been saying.

    The first three lines of _Infinite_Recursion() repeat and there
    are no conditional branch in that sequence that can possibly keep
    it from repeating forever.

    HHH(DDD) is the exact same pattern is shown below. The first
    four lines of DDD repeat and there are are no conditional branch
    in that sequence that can possibly keep it from repeating forever.

    void DDD()
    {
    HHH(DDD);
    }

    _DDD()
    [00002177] 55 push ebp ; 1st line
    [00002178] 8bec mov ebp,esp ; 2nd line
    [0000217a] 6877210000 push 00002177 ; push DDD
    [0000217f] e853f4ffff call 000015d7 ; call HHH
    [00002184] 83c404 add esp,+04
    [00002187] 5d pop ebp
    [00002188] c3 ret
    Size in bytes:(0018) [00002188]

    *FOUR lines repeat with no conditional branch instructions*
    Begin Local Halt Decider Simulation Execution Trace Stored at:113895 [00002177][00113885][00113889] 55 push ebp ; 1st line [00002178][00113885][00113889] 8bec mov ebp,esp ; 2nd line [0000217a][00113881][00002177] 6877210000 push 00002177 ; push DDD [0000217f][0011387d][00002184] e853f4ffff call 000015d7 ; call HHH

    [00002177][0015e2ad][0015e2b1] 55 push ebp ; 1st line [00002178][0015e2ad][0015e2b1] 8bec mov ebp,esp ; 2nd line [0000217a][0015e2a9][00002177] 6877210000 push 00002177 ; push DDD [0000217f][0015e2a5][00002184] e853f4ffff call 000015d7 ; call HHH
    Local Halt Decider: Infinite Recursion Detected Simulation Stopped

    Because HHH has no idea that it is calling itself HHH only sees
    the same Infinite Recursion behavior pattern that it saw with Infinite_Recursion().
    --
    Copyright 2024 Olcott "Talent hits a target no one else can hit; Genius
    hits a target no one else can see." Arthur Schopenhauer
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  • From Fred. Zwarts@F.Zwarts@HetNet.nl to comp.theory,comp.ai.philosophy on Mon Jul 29 21:18:17 2024
    From Newsgroup: comp.ai.philosophy

    Op 29.jul.2024 om 16:07 schreef olcott:
    HHH(Infinite_Recursion) and HHH(DDD) show the same non-halting
    behavior pattern in their derived execution traces of their
    inputs.

    Correct emulation is defined as emulating the machine language
    input according to the x86 semantics specified by this input.

    For DDD correctly emulated by HHH this includes HHH emulating
    itself emulating DDD according to the x86 semantics of itself.

    HHH(DDD) shows the exact same execution trace behavior pattern
    as HHH(Infinite_Recursion) where 3-4 instructions are repeated
    with no conditional branch instructions in this trace that could
    prevent them from endlessly repeating.

    void Infinite_Recursion()
    {
      Infinite_Recursion();
    }

    No, the HHH that aborts after N cycles has a similar behaviour as

    void Finite_Recursion (int N) {
    if (N > 0) Finite_Recursion (N - 1);
    }

    Both HHH and Finite_Recursion stop after N recursions and then halt.
    Infinite recursion is only in your dreams.


    _Infinite_Recursion()
    [0000215a] 55         push ebp      ; 1st line
    [0000215b] 8bec       mov ebp,esp   ; 2nd line
    [0000215d] e8f8ffffff call 0000215a ; 3rd line
    [00002162] 5d         pop ebp
    [00002163] c3         ret
    Size in bytes:(0010) [00002163]

    *THREE lines repeat with no conditional branch instructions*
    Begin Local Halt Decider Simulation   Execution Trace Stored at:113934 [0000215a][00113924][00113928] 55         push ebp      ; 1st line
    [0000215b][00113924][00113928] 8bec       mov ebp,esp   ; 2nd line [0000215d][00113920][00002162] e8f8ffffff call 0000215a ; 3rd line [0000215a][0011391c][00113924] 55         push ebp      ; 1st line
    [0000215b][0011391c][00113924] 8bec       mov ebp,esp   ; 2nd line [0000215d][00113918][00002162] e8f8ffffff call 0000215a ; 3rd line
    Local Halt Decider: Infinite Recursion Detected Simulation Stopped

    Since HHH has conditional branch instructions, it can halt after N
    recursions, when simulating itself.
    The simulated HHH runs 1 cycle behind the simulating HHH. When the
    simulating HHH aborts, the simulated HHH has only one cycle to go,
    before it would also abort and halt.


    If you cannot see that the above x86 machine code proves that
    it will never halt then you can't possibly understand what I
    have been saying.

    We do not understand what you say, because it is contradictory. The
    semantics of the x86 language does not allow to skip the last few
    instructions of a halting program, the last cycle of its simulation.
    Therefore, according to olcott's own criterion, the simulation is
    incorrect, as follows from the semantics of the x86 language.


    The first three lines of _Infinite_Recursion() repeat and there
    are no conditional branch in that sequence that can possibly keep
    it from repeating forever.

    HHH(DDD) is the exact same pattern is shown below. The first
    four lines of DDD repeat and there are are no conditional branch
    in that sequence that can possibly keep it from repeating forever.

    Only, because you hide the conditional branch instructions in HHH
    between two successive starts of DDD.


    void DDD()
    {
      HHH(DDD);
    }

    _DDD()
    [00002177] 55               push ebp      ; 1st line [00002178] 8bec             mov ebp,esp   ; 2nd line
    [0000217a] 6877210000       push 00002177 ; push DDD
    [0000217f] e853f4ffff       call 000015d7 ; call HHH
    [00002184] 83c404           add esp,+04
    [00002187] 5d               pop ebp
    [00002188] c3               ret
    Size in bytes:(0018) [00002188]

    *FOUR lines repeat with no conditional branch instructions*

    Because you are cheating by hiding that the call instruction goes into
    HHH, which has conditional branch instructions.

    Begin Local Halt Decider Simulation   Execution Trace Stored at:113895 [00002177][00113885][00113889] 55         push ebp      ; 1st line
    [00002178][00113885][00113889] 8bec       mov ebp,esp   ; 2nd line [0000217a][00113881][00002177] 6877210000 push 00002177 ; push DDD [0000217f][0011387d][00002184] e853f4ffff call 000015d7 ; call HHH

    [00002177][0015e2ad][0015e2b1] 55         push ebp      ; 1st line
    [00002178][0015e2ad][0015e2b1] 8bec       mov ebp,esp   ; 2nd line [0000217a][0015e2a9][00002177] 6877210000 push 00002177 ; push DDD [0000217f][0015e2a5][00002184] e853f4ffff call 000015d7 ; call HHH
    Local Halt Decider: Infinite Recursion Detected Simulation Stopped

    The programmer made an error by programming HHH to print this message.
    There is no infinite recursion. There were only two recursions. Two is
    not infinite. Something the programmer apparently does not understand.


    Because HHH has no idea that it is calling itself HHH only sees
    the same Infinite Recursion behavior pattern that it saw with Infinite_Recursion().


    The programmer made the error to think that two recursions is enough to
    decide that there are infinite recursion. The programmer also made the
    error to ignore the conditional branch instructions in the simulated
    input HHH.



    DDD is a misleading and unneeded complication. It is easy to eliminate DDD:

    int main() {
    return HHH(main);
    }

    This has the same problem. This proves that the problem is not in DDD,
    but in HHH, which halts when it aborts the simulation, but it decides
    that the simulation of itself does not halt.
    It shows that HHH cannot possibly simulate itself correctly.

    Olcott repeats his belief again without any evidence.
    No matter how much olcott wants it to be correct, or how many times
    olcott repeats that it is correct, it does not change the fact that such
    a simulation is incorrect, because it is unable to reach the end.
    Olcott's own claim that the simulated HHH does not reach its end
    confirms it. The trace he has shown also proves that HHH cannot reach
    the end of its own simulation. So, his own claims prove that it is true
    that HHH cannot possibly simulate itself up to the end, which makes the simulation incomplete and, therefore, incorrect.

    Sipser would agree that this incorrect simulation cannot be used to
    detect a non-halting behaviour.

    --- Synchronet 3.20a-Linux NewsLink 1.114
  • From olcott@polcott333@gmail.com to comp.theory,comp.ai.philosophy on Mon Jul 29 14:35:16 2024
    From Newsgroup: comp.ai.philosophy

    On 7/29/2024 2:18 PM, Fred. Zwarts wrote:
    Op 29.jul.2024 om 16:07 schreef olcott:
    HHH(Infinite_Recursion) and HHH(DDD) show the same non-halting
    behavior pattern in their derived execution traces of their
    inputs.

    Correct emulation is defined as emulating the machine language
    input according to the x86 semantics specified by this input.

    For DDD correctly emulated by HHH this includes HHH emulating
    itself emulating DDD according to the x86 semantics of itself.

    HHH(DDD) shows the exact same execution trace behavior pattern
    as HHH(Infinite_Recursion) where 3-4 instructions are repeated
    with no conditional branch instructions in this trace that could
    prevent them from endlessly repeating.

    void Infinite_Recursion()
    {
       Infinite_Recursion();
    }

    No, the HHH that aborts after N cycles has a similar behaviour as


    So you don't even know that infinite recursion is non-halting behavior.
    You can go back and try again on this same post I am not looking at
    anything else that you say.
    --
    Copyright 2024 Olcott "Talent hits a target no one else can hit; Genius
    hits a target no one else can see." Arthur Schopenhauer

    --- Synchronet 3.20a-Linux NewsLink 1.114
  • From Fred. Zwarts@F.Zwarts@HetNet.nl to comp.theory,comp.ai.philosophy on Mon Jul 29 21:38:57 2024
    From Newsgroup: comp.ai.philosophy

    Op 29.jul.2024 om 21:35 schreef olcott:
    On 7/29/2024 2:18 PM, Fred. Zwarts wrote:
    Op 29.jul.2024 om 16:07 schreef olcott:
    HHH(Infinite_Recursion) and HHH(DDD) show the same non-halting
    behavior pattern in their derived execution traces of their
    inputs.

    Correct emulation is defined as emulating the machine language
    input according to the x86 semantics specified by this input.

    For DDD correctly emulated by HHH this includes HHH emulating
    itself emulating DDD according to the x86 semantics of itself.

    HHH(DDD) shows the exact same execution trace behavior pattern
    as HHH(Infinite_Recursion) where 3-4 instructions are repeated
    with no conditional branch instructions in this trace that could
    prevent them from endlessly repeating.

    void Infinite_Recursion()
    {
       Infinite_Recursion();
    }

    No, the HHH that aborts after N cycles has a similar behaviour as


    So you don't even know that infinite recursion is non-halting behavior.
    You can go back and try again on this same post I am not looking at
    anything else that you say.

    Non halting is only in your dreams. HHH that aborts halts. Dreams are no substitute for logic.

    --- Synchronet 3.20a-Linux NewsLink 1.114
  • From olcott@polcott333@gmail.com to comp.theory,comp.ai.philosophy on Mon Jul 29 14:48:53 2024
    From Newsgroup: comp.ai.philosophy

    On 7/29/2024 2:38 PM, Fred. Zwarts wrote:
    Op 29.jul.2024 om 21:35 schreef olcott:
    On 7/29/2024 2:18 PM, Fred. Zwarts wrote:
    Op 29.jul.2024 om 16:07 schreef olcott:
    HHH(Infinite_Recursion) and HHH(DDD) show the same non-halting
    behavior pattern in their derived execution traces of their
    inputs.

    Correct emulation is defined as emulating the machine language
    input according to the x86 semantics specified by this input.

    For DDD correctly emulated by HHH this includes HHH emulating
    itself emulating DDD according to the x86 semantics of itself.

    HHH(DDD) shows the exact same execution trace behavior pattern
    as HHH(Infinite_Recursion) where 3-4 instructions are repeated
    with no conditional branch instructions in this trace that could
    prevent them from endlessly repeating.

    void Infinite_Recursion()
    {
       Infinite_Recursion();
    }

    No, the HHH that aborts after N cycles has a similar behaviour as


    So you don't even know that infinite recursion is non-halting behavior.
    You can go back and try again on this same post I am not looking at
    anything else that you say.

    Non halting is only in your dreams. HHH that aborts halts. Dreams are no substitute for logic.


    void Infinite_Recursion()
    {
    Infinite_Recursion();
    }

    In other words you are confirming that you
    honestly believe the above function halts?

    Do you understand that Halts means terminates normally
    on its own without being forced to stop running?

    void Infinite_Loop()
    {
    HERE: goto HERE;
    }

    Do you understand that yanking the power cord out of
    the wall does not cause Infinite_Loop() to halt?
    --
    Copyright 2024 Olcott "Talent hits a target no one else can hit; Genius
    hits a target no one else can see." Arthur Schopenhauer

    --- Synchronet 3.20a-Linux NewsLink 1.114
  • From Richard Damon@richard@damon-family.org to comp.theory,comp.ai.philosophy on Mon Jul 29 19:48:56 2024
    From Newsgroup: comp.ai.philosophy

    On 7/29/24 10:07 AM, olcott wrote:
    HHH(Infinite_Recursion) and HHH(DDD) show the same non-halting
    behavior pattern in their derived execution traces of their
    inputs.


    No they don't.

    Infinite_Recursion calls Infinite_Recursion without any conditional instructions in the full cycle.

    DDD calls HHH(DDD) which does a CONDITIONAL emul

    Correct emulation is defined as emulating the machine language
    input according to the x86 semantics specified by this input.

    Right, which HHH doesn't do, since that would require it correctly
    emulating the instructions within HHH


    For DDD correctly emulated by HHH this includes HHH emulating
    itself emulating DDD according to the x86 semantics of itself.

    Right, which it doesn't do. Note, that is NOT look at the emulation that
    HHH does, it is look at HHH doing the emulation.


    HHH(DDD) shows the exact same execution trace behavior pattern
    as HHH(Infinite_Recursion) where 3-4 instructions are repeated
    with no conditional branch instructions in this trace that could
    prevent them from endlessly repeating.

    Nope, because HHH(DDD) sees DDD call HHH, not DDD, and thus the CORRECT emulation of this needs to look at the ACTUAL BEHAVIOR of the code of
    HHH, which it doesn't do.

    You are just showing that you are totally ignorant of what you are
    trying to talk about,


    void Infinite_Recursion()
    {
      Infinite_Recursion();
    }

    _Infinite_Recursion()
    [0000215a] 55         push ebp      ; 1st line
    [0000215b] 8bec       mov ebp,esp   ; 2nd line
    [0000215d] e8f8ffffff call 0000215a ; 3rd line
    [00002162] 5d         pop ebp
    [00002163] c3         ret
    Size in bytes:(0010) [00002163]

    *THREE lines repeat with no conditional branch instructions*
    Begin Local Halt Decider Simulation   Execution Trace Stored at:113934 [0000215a][00113924][00113928] 55         push ebp      ; 1st line
    [0000215b][00113924][00113928] 8bec       mov ebp,esp   ; 2nd line [0000215d][00113920][00002162] e8f8ffffff call 0000215a ; 3rd line [0000215a][0011391c][00113924] 55         push ebp      ; 1st line
    [0000215b][0011391c][00113924] 8bec       mov ebp,esp   ; 2nd line [0000215d][00113918][00002162] e8f8ffffff call 0000215a ; 3rd line
    Local Halt Decider: Infinite Recursion Detected Simulation Stopped

    If you cannot see that the above x86 machine code proves that
    it will never halt then you can't possibly understand what I
    have been saying.

    The first three lines of _Infinite_Recursion() repeat and there
    are no conditional branch in that sequence that can possibly keep
    it from repeating forever.

    HHH(DDD) is the exact same pattern is shown below. The first
    four lines of DDD repeat and there are are no conditional branch
    in that sequence that can possibly keep it from repeating forever.

    Nope.


    void DDD()
    {
      HHH(DDD);
    }

    _DDD()
    [00002177] 55               push ebp      ; 1st line [00002178] 8bec             mov ebp,esp   ; 2nd line
    [0000217a] 6877210000       push 00002177 ; push DDD
    [0000217f] e853f4ffff       call 000015d7 ; call HHH
    [00002184] 83c404           add esp,+04
    [00002187] 5d               pop ebp
    [00002188] c3               ret
    Size in bytes:(0018) [00002188]

    *FOUR lines repeat with no conditional branch instructions*
    Begin Local Halt Decider Simulation   Execution Trace Stored at:113895 [00002177][00113885][00113889] 55         push ebp      ; 1st line
    [00002178][00113885][00113889] 8bec       mov ebp,esp   ; 2nd line [0000217a][00113881][00002177] 6877210000 push 00002177 ; push DDD [0000217f][0011387d][00002184] e853f4ffff call 000015d7 ; call HHH

    And the below is *NOT* the correct emulation of what a call HHH does.

    Proving you have inadequate knowledge of the x86 processor to be making
    your claims.


    [00002177][0015e2ad][0015e2b1] 55         push ebp      ; 1st line
    [00002178][0015e2ad][0015e2b1] 8bec       mov ebp,esp   ; 2nd line [0000217a][0015e2a9][00002177] 6877210000 push 00002177 ; push DDD [0000217f][0015e2a5][00002184] e853f4ffff call 000015d7 ; call HHH
    Local Halt Decider: Infinite Recursion Detected Simulation Stopped

    Because HHH has no idea that it is calling itself HHH only sees
    the same Infinite Recursion behavior pattern that it saw with Infinite_Recursion().


    If it has no idea it is calling itself, why does it think that a call to 000015d7 will cause an emulation of the program at the address on the
    top of the stack?

    If it has been "told" that at 000015d7 is an unconditional emulator, it
    has been programmed incorrectly, and thus is just flawed, and the
    programmer (which was you) is just a LIAR.

    So, HHH just doesn't do what you claim, so I guess you are just
    admitting to being that ignorant pathological lying idiot that just has
    a reckless disregard for the truth,
    --- Synchronet 3.20a-Linux NewsLink 1.114
  • From Fred. Zwarts@F.Zwarts@HetNet.nl to comp.theory,comp.ai.philosophy on Tue Jul 30 09:59:49 2024
    From Newsgroup: comp.ai.philosophy

    Op 29.jul.2024 om 21:48 schreef olcott:
    On 7/29/2024 2:38 PM, Fred. Zwarts wrote:
    Op 29.jul.2024 om 21:35 schreef olcott:
    On 7/29/2024 2:18 PM, Fred. Zwarts wrote:
    Op 29.jul.2024 om 16:07 schreef olcott:
    HHH(Infinite_Recursion) and HHH(DDD) show the same non-halting
    behavior pattern in their derived execution traces of their
    inputs.

    Correct emulation is defined as emulating the machine language
    input according to the x86 semantics specified by this input.

    For DDD correctly emulated by HHH this includes HHH emulating
    itself emulating DDD according to the x86 semantics of itself.

    HHH(DDD) shows the exact same execution trace behavior pattern
    as HHH(Infinite_Recursion) where 3-4 instructions are repeated
    with no conditional branch instructions in this trace that could
    prevent them from endlessly repeating.

    void Infinite_Recursion()
    {
       Infinite_Recursion();
    }

    No, the HHH that aborts after N cycles has a similar behaviour as


    So you don't even know that infinite recursion is non-halting behavior.
    You can go back and try again on this same post I am not looking at
    anything else that you say.

    Non halting is only in your dreams. HHH that aborts halts. Dreams are
    no substitute for logic.


    void Infinite_Recursion()
    {
      Infinite_Recursion();
    }

    In other words you are confirming that you
    honestly believe the above function halts?

    No, as usual you are twisting my words. Further Infinite_Recursion is irrelevant, because we are talking about a HHH that aborts, so its
    simulation looks more like:

    void Finite_Recursion (int N) {
    if (N > 0) Finite_Recursion (N - 1);
    }


    Do you understand that Halts means terminates normally
    on its own without being forced to stop running?

    void Infinite_Loop()
    {
      HERE: goto HERE;
    }

    Irrelevant text ignored. HHH, when simulating itself, is simulating a
    program that aborts after two cycles of recursion. So, when HHH is
    simulated, no abort is needed.

    Do you understand that Finite_Recursion halts after N recursions,
    without a need to abort it?


    Do you understand that yanking the power cord out of
    the wall does not cause Infinite_Loop() to halt?

    Do you understand that Finite_Recursion halts, even when the power cord
    is not yanked out?
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