From Newsgroup: comp.sys.ibm.pc.games.action
On 4/2/2024 9:59 PM, rms wrote:
Kind of irritating you can't keep any weapons or powers. I assume
you're supposed to plan around getting them. Kind of like groundhog
day you keep learning things and trying things
If you haven't played The Forgotten City yet, take a look at it. The gameplay is exactly that, with each loop getting more and more
streamlined. Great game
I finished Deathloop last night. There is a way to keep weapons and
trinkets, one could say the game is in prelog before that point. By the
end of the game I was a near invincible death machine starting the loop.
I'm sure it was way longer than 16 hours. Epic says I took 153 hours,
but I left it open a lot, way more than other games because you can't
save in the middle of an area which took about an hour at the beginning
to get through (which is still really annoying, they could've had it
just do constant overwriting saves like DS and had the same effect.)
I did quit at one point as I kept blowing one section after about 5
hours lost on that, having to start it over each time. I thought of something that might work so I got back to the game and got through that.
The puzzles where they had pointers and hints some I still couldn't
figure out in a timely manner and I had to look up. Not a lot though.
There were a few side ones I never got, and one that was so complicated
and required numerous going back and forth between different areas that
I gave up after I looked it up.
I almost quit when I found out the antagonist's relationship to the protagonist, it was really rough. I'll leave that out as a spoiler.
The game was thought provoking and I couldn't stop thinking about it
this morning. There's several things were I in the situation I'd want
to try to get other people to remember (which you can't do in the game
of course.) Speaking of that, I was wrong about the other bosses
remembering, they don't except for your antagonist and one other
non-boss (that we know of by the end of the game.)
I'd recommend it strongly if you can get through the flaws.
SPOILERS:
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The antagonist Juliana is your daughter. Constantly having to kill or
be killed by your daughter about broke me. I finally got past it by
thinking it's self defense, and you wake up the next morning anyway, and
it's 'just a videogame.'
The end you can choose not to (or well in my case I thought I was in a
cut scene and missed the opportunity, not that I would've anyway,) and continue the loop.
You 'repair' your relationship and become all chummy with her if you do
that. The protagonist is a horrible person if she's to be believed
having killed her out of the blue in a drunken stupor as the first shot
fired in their war against each other, which makes it fairly
unbelievable to repair, but perhaps after some unknown time in loop
she's either crazy or lonely enough to do so.
--
-Justisaur
ø-ø
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